Today we are releasing a new TCommander version with significant changes in Marketplace Router. After testing all route types for long time we decided to remove certain routes that are not so efficient and are difficult to understand. Also we made a mixture and improvements of two route types to make them easier, intuitive and more efficient. These changes will definitely make an impact in the way you manage the resources between your villages with TCommander Tool.
Send By Percent Route Added
Previously, we had two route types to check resources in village. One of them was checking if resources are greater than certain amount in source village and another one was checking if resources are under certain amount in destination village. Both route types were removed permanently. We realized that they are not so efficient like checking percent fill in warehouse/granary.
Then we made substantial changes to routes that were checking fill percent of warehouse/granary. We had “Destination village Warehouses Percent less than†and “Source village Warehouses Percent more than†route types. They were mixed into one route type: “Send by %â€, see image below:

“Send By %” route
As you may see, we improved it to let you specify percent per each resource type. This means that now you can specify fill or empty percent for lumber, clay, iron and crop separately. Also an important field was added: “Minimum Total Resourceâ€. It allows you to control merchants’ traffic by not sending smaller amount of resources.
For more details about how “Send By %†route works see the complete guide:
Enjoy!!
What is coming next
We are planning to add a new route type in the near feature. It will be called “Send On Returnâ€. It will send resources to destination villages and after merchants return, the resources will be sent again. This will be repeated infinitely and will keep sending resources 24/7. It will be a good route type to support villages with large armies constantly.
See Also

